Introduction
Welcome to Natsuneko Laboratory documentation!
Overview
Animation Auto Assignment is an editor extension for Unity to automatically re-assign animation clips to the object based on the hierarchy movements of the animation clip.
Overview
Animator Controller Tool Post Processing is an editor extension for Unity to improve default behavior of Animator Controller Tool.
Overview
Automatic Material Duplicator is an editor extension for Unity to duplicate materials automatically when you duplicate GameObjects.
Overview
Constraint by Humanoid is a Unity editor extension to configure constraint components of the position and rotation of a GameObject by a humanoid bone.
Overview
@natsuneko-laboratory/create-unitypackage is a GitHub Actions to create UnityPackage from your Unity project without installing Unity Editor.
Overview
Drag and Drop Support is an Blender add-on for enabling file imports by drag-and-drop via Explorer.
Overview
Material Split View is a Unity editor extension to preview the material with the split view.
Overview
Power Rename for Unity is Unity editor extension for renaming GameObjects in hierarchy.
Overview
Refined Animation Property is the Unity Editor Extension that refine animation property editor.