Using Extension
How to use Animation Auto Assignment
Start Tracking Changes
note
Note Due to Unity's UI update timing specification, changes may not be tracked if the animation window is not focused. If so, refocusing it will cause the UI to reflect the change and display the correct state.
- Open
Window > Natsuneko Laboratory > Animation Auto Assignment
- Select the object you want to re-assign animation clips
- Select the root object of the animation clips you want to re-assign
- Click
Start Tracking
button
Stop Tracking Changes
- Click
Stop Tracking
button