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Using Extension

How to use Animation Auto Assignment

Start Tracking Changes

note

Due to Unity's UI update timing specification, changes may not be tracked if the animation window is not focused. If so, refocusing it will cause the UI to reflect the change and display the correct state.

  1. Open Window > Natsuneko Laboratory > Animation Auto Assignment
  2. Select the object you want to re-assign animation clips
  3. Select the root object of the animation clips you want to re-assign
  4. Click Start Tracking button

Stop Tracking Changes

  1. Click Stop Tracking button