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更新ログ

All full changelog of past releases in available on GitHub. This page shows private (alpha) releases only.

Unreleased

Full Changelog: v1.0.0-alpha.8...main

Version 1.0.0-alpha.8

  • feat: rearchitecture plugin system
  • feat: display friend name
  • feat: load preferences when scan
  • feat: display tooltip
  • fix: invalid path output in console
  • fix: display friendly name instead of id
  • refactor: extension implementations to plana.composition.extensions

Full Changelog: v1.0.0-alpha.7...v1.0.0-alpha.8

Version 1.0.0-alpha.7

  • feat: avoid duplicate attributes of global::UnityEngine.InspectorName
  • feat: use Plana.Composition.Extensions for providing common apis
  • fix: fix invalid state of obfuscate button

Full Changelog: v1.0.0-alpha.6...v1.0.0-alpha.7

Version 1.0.0-alpha.6

  • breaking: renamed

Full Changelog: v1.0.0-alpha.5...v1.0.0-alpha.6

Version 1.0.0-alpha.5

  • feat: disable obfuscate button dependent by output field
  • feat: show progress dialog when task is running
  • feat: support to save/load preferences
  • fix: fix broken style in Unity 2022
  • fix: enable obfuscate button when enable write in place
  • fix: project renamed
  • chore: upgrade Unity to 2022.3.6f1

Full Changelog: v1.0.0-alpha.4...v1.0.0-alpha.5

Version 1.0.0-alpha.4

  • feat: scan plugins when gui initialized
  • refactor: fix label

Full Changelog: v1.0.0-alpha.3...v1.0.0-alpha.4

Version 1.0.0-alpha.3

  • fix: invalid space parsing in cli
  • feat: refresh database after obfuscate

Full Changelog: v1.0.0-alpha.2...v1.0.0-alpha.3

Version 1.0.0-alpha.2

  • breaking: use Assembly-CSharp.csproj by default in Workspace
  • fix: escape paths
  • fix: not respond when stdout/stderr is too long (affects to dry-run)

Full Changelog: v1.0.0-alpha.1...v1.0.0-alpha.2

Version 1.0.0-alpha.1

  • initial alpha release