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更新ログ
All full changelog of past releases in available on GitHub. This page shows private (alpha) releases only.
Unreleased
Full Changelog: v1.0.0-alpha.8...main
Version 1.0.0-alpha.8
- feat: rearchitecture plugin system
- feat: display friend name
- feat: load preferences when scan
- feat: display tooltip
- fix: invalid path output in console
- fix: display friendly name instead of id
- refactor: extension implementations to plana.composition.extensions
Full Changelog: v1.0.0-alpha.7...v1.0.0-alpha.8
Version 1.0.0-alpha.7
- feat: avoid duplicate attributes of global::UnityEngine.InspectorName
- feat: use Plana.Composition.Extensions for providing common apis
- fix: fix invalid state of obfuscate button
Full Changelog: v1.0.0-alpha.6...v1.0.0-alpha.7
Version 1.0.0-alpha.6
- breaking: renamed
Full Changelog: v1.0.0-alpha.5...v1.0.0-alpha.6
Version 1.0.0-alpha.5
- feat: disable obfuscate button dependent by output field
- feat: show progress dialog when task is running
- feat: support to save/load preferences
- fix: fix broken style in Unity 2022
- fix: enable obfuscate button when enable write in place
- fix: project renamed
- chore: upgrade Unity to 2022.3.6f1
Full Changelog: v1.0.0-alpha.4...v1.0.0-alpha.5
Version 1.0.0-alpha.4
- feat: scan plugins when gui initialized
- refactor: fix label
Full Changelog: v1.0.0-alpha.3...v1.0.0-alpha.4
Version 1.0.0-alpha.3
- fix: invalid space parsing in cli
- feat: refresh database after obfuscate
Full Changelog: v1.0.0-alpha.2...v1.0.0-alpha.3
Version 1.0.0-alpha.2
- breaking: use
Assembly-CSharp.csprojby default inWorkspace - fix: escape paths
- fix: not respond when stdout/stderr is too long (affects to dry-run)
Full Changelog: v1.0.0-alpha.1...v1.0.0-alpha.2
Version 1.0.0-alpha.1
- initial alpha release